Research
Research
We publish what we learn, including the results that did not go our way. A company selling learning technology owes the field its evidence.
What we work on
Future of learning
What immersive media changes about understanding, and what it does not.
Spatial computing
Interaction design for shared devices, small rooms and low end hardware.
Digital publishing
Business models for print titles with a living digital layer.
AR in education
Retention, engagement and transfer, measured against unassisted practice rather than against nothing.
VR for workforce development
Skills transfer from simulation to plant, and what breaks in between.
AI ethics in the classroom
Consent, teacher authority, data minimisation and automated decisions about children.
Learning science
What the analytics actually show about misconceptions, and where the instrument is wrong.
Accessibility in XR
Shared devices, sensory differences, and open specifications.
Publications
Our first publications are in preparation. If you would like to be told when they land, join the list.
- [Title], [date]. [One line.]
- [Title], [date]. [One line.]
Annual report
Once a year we publish what we shipped, what we measured, what we got wrong and what it cost. [Link to the [2026] report when published.]
Collaborate
We work with universities, research institutes and funders on applied studies inside live deployments. If you want to run a study with us, or you want our data for one of yours, write to [research@cr8lab.com].