Research

Research

We publish what we learn, including the results that did not go our way. A company selling learning technology owes the field its evidence.

What we work on

  • Future of learning

    What immersive media changes about understanding, and what it does not.

  • Spatial computing

    Interaction design for shared devices, small rooms and low end hardware.

  • Digital publishing

    Business models for print titles with a living digital layer.

  • AR in education

    Retention, engagement and transfer, measured against unassisted practice rather than against nothing.

  • VR for workforce development

    Skills transfer from simulation to plant, and what breaks in between.

  • AI ethics in the classroom

    Consent, teacher authority, data minimisation and automated decisions about children.

  • Learning science

    What the analytics actually show about misconceptions, and where the instrument is wrong.

  • Accessibility in XR

    Shared devices, sensory differences, and open specifications.

Publications

Our first publications are in preparation. If you would like to be told when they land, join the list.

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Annual report

Once a year we publish what we shipped, what we measured, what we got wrong and what it cost. [Link to the [2026] report when published.]

    Collaborate

    We work with universities, research institutes and funders on applied studies inside live deployments. If you want to run a study with us, or you want our data for one of yours, write to [research@cr8lab.com].